350 fans = New sneak peek!

You know what? We love you guys! :] We’re probably as exited to post new stuff as you are to see them! So here’s your new sneak peek of Dale & Peakot! This one is a brand new foe from the Icy Mountain region you already saw on the blog. So far, we’re calling him [...]

If you had to, what would you pay for?

With the (not so) recent apparition of micro-currency systems like Mochi Coins from Mochi Media and GamerGold from GamerSafe, we can definitely forecast a small change in the Flash gaming universe. Over time, we’ll surely see more and more valuable Flash games offering premium content like extra level packs, new abilities or kick-ass weapons to [...]

Dale & Peakot released!

Hi folks!!
Finally, we’re done working on that demo and it’s time for you to give it a try! As you may have noticed, this is episode #1 of Dale & Peakot, so you obviously don’t have everything the whole game as to offer yet. We’re really focusing on feedback, suggestions and constructive criticism to help [...]

Dale & Peakot’s title screen!

Here we go with a new screenshot from our upcoming game: Dale & Peakot!
We know we haven’t been posting about it too much lately, but we’re almost done with the demo version and we should release it soon enough! Now, who wants to play?? :]

Pstt… it’s not final!

Farmer game – Interface

Ok… so far, you know that our game is some kind of a platformer, that our main character has a gun, that he’s named Dale, and now we can tell you that he’s a farmer! Yup, that’s right. Sounds cool eh? Of course it does! Ok… enough bla bla about Dale, now let’s introduce a [...]

Second game’s look & feel

Yay! We have a good news for you (well… we think it’s a good one). We’re about to release a demo version of our second game so you can play earlier than we first planned. Why are we doing a demo version? Well, there are multiple reasons to this (which we may not tell for [...]

Second game – Story sneak peak

As you know, we’re currently working on our second game and it’s shaping up pretty well so far. The core of the game is pretty much done and we’re pushing further the whole level design dimension. We may post some video footage of it soon, but meanwhile you can still check out some static pieces [...]

The making of Gobtron – Prototyping

Having good ideas for a game isn’t everything. It’s a damn good start, of course, but you still have to make sure it’s playable and fun to play. More often than we think, a good idea can turn itself into a pretty boring game and you may need to modify your starting concept a little [...]

The making of Gobtron – Conceptualization

We all know that each and every video game starts off from an idea or a concept. The thing that differ the most from a game to another is the way this idea / concept sees the light of the day. There are tons of ways to get ideas (e.g. group brainstorming, getting inspired by [...]

Thanks to JayIsGames

…for there awesome review of our last (and also first) drop ,GOBTRON!
Check it out here!